![Screen Shot 2020-05-31 at 7.55.56 PM.png](https://static.wixstatic.com/media/a5df69_d9d178202ce04b37a768df27e087512d~mv2.png/v1/crop/x_0,y_7,w_700,h_688/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Screen%20Shot%202020-05-31%20at%207_55_56%20PM.png)
Jason Yip
Jason Yip an assistant professor of digital youth at The Information School and an adjunct assistant professor in Human-Centered Design & Engineering at the University of Washington. He is also a Senior Research Fellow at the Joan Ganz Cooney Center at Sesame Workshop. He earned a Ph.D. in science education from the University of Maryland – College Park, and a Masters in science and math education and a Bachelors in chemistry from the University of Pennsylvania.
Jason is also the PI and co-PI on several projects focusing on answering the question: “How do new technologies support collaborative learning in families?” To answer this question, he builds innovative technologies for new collaborations and he examines how current technological trends already influence family collaborations around learning. He uses theories and design methods from human-computer interaction, learning sciences, and information sciences to study these family interactions.
![Screen Shot 2020-05-31 at 7.56.06 PM.png](https://static.wixstatic.com/media/a5df69_f84b69e6ac244334946ae9b396e2219c~mv2.png/v1/crop/x_0,y_1,w_416,h_409/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Screen%20Shot%202020-05-31%20at%207_56_06%20PM.png)
Caroline Pitt
Caroline Pitt is a PhD candidate in the UW iSchool. For the past several years, Caroline has been the lead research assistant for the UW site of Science Everywhere, a project exploring how families and communities can design sociotechnical systems to connect STEM learning across contexts. Caroline has also been one of the lead research assistants on the Digital Badges for STEM Education project, helmed by PI Katie Davis. Currently, Caroline is involved in wrapping up the research phase of projects and is developing a dissertation based on how Research-Practice Partnerships deal with the end of a project or grant, and the best practices for concluding a project. She has bachelor’s degrees in Psychology and Anthropology, a Master’s in Information Science, and when not doing research enjoys various types of crafting and tabletop roleplaying games.
![Screen Shot 2020-05-31 at 7.54.59 PM.png](https://static.wixstatic.com/media/a5df69_63066d8d272a45ae8c8783c0f5a74481~mv2.png/v1/crop/x_6,y_0,w_1424,h_1400/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Screen%20Shot%202020-05-31%20at%207_54_59%20PM.png)
Kung Jin Lee
Kung Jin Lee is a PhD student candidate in the iSchool of University of Washington. Kung Jin’s main interest is working with children in designing new technology for children with children. Kung Jin has been a researcher for an intergenerational co-design group, KidsTeam UW from 2015. Kung Jin has also been the lead Research Assistant in VR in Libraries project working with six libraries in Washington state. Before PhD, Kung Jin has received a bachelor’s and masters in both Library and Information science.
![Screen Shot 2020-05-31 at 7.55.07 PM.png](https://static.wixstatic.com/media/a5df69_7f06791a46cc48ffa44a74c8c82a44c8~mv2.png/v1/crop/x_0,y_9,w_790,h_777/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Screen%20Shot%202020-05-31%20at%207_55_07%20PM.png)
Rahul Banerjee
Rahul is interested in broadening access to computational literacy. His research is at the intersection of HCI, CS Education, and Visual Programming Languages, seeking to broaden the set of pathways available to novices learning computer programming. Rahul’s research philosophy is reflected in the design of BlockStudio, a text-free and visually concrete environment for authoring programs. Before grad school, Rahul worked on real-time graphics at Nvidia, followed by technical support for artists working on fur and cloth at DreamWorks.
![Screen Shot 2020-05-31 at 7.55.20 PM.png](https://static.wixstatic.com/media/a5df69_49158c9abe3644cd8ade95c6c76491a7~mv2.png/v1/crop/x_12,y_0,w_1231,h_1212/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/Screen%20Shot%202020-05-31%20at%207_55_20%20PM.png)
Wendy Roldan
Wendy Roldan is a Ph.D. candidate in the department of Human-Centered Design & Engineering where she is co-advised by Dr. Jennifer Turns and Dr. Jason Yip. Her research is on the design of equitable learning environments in engineering and human-computer interaction contexts. Wendy’s work is supported by the National Science Foundation’s Graduate Research Fellowship. Before starting grad school, Wendy attended Northwestern University where she received a degree in mechanical engineering and a design certificate. In her free time, she runs and eats a lot of Talenti.
![ishita.png](https://static.wixstatic.com/media/a5df69_d1822a8756844b779888cc0b5bcd57a9~mv2.png/v1/crop/x_19,y_0,w_858,h_844/fill/w_316,h_311,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/ishita.png)
Ishita Chordia
Ishita is a PhD student in the Information School where she is co-advised with Dr. Alexis Hiniker. Her research is on understanding what our tools, technologies, and environments look like when virtues like care and empathy are cultivated and prioritized. Her work is influenced by virtue ethics and Eastern spiritual traditions. She is a maker and lover of nature- when not in the lab, you can find her cooking, sewing, foraging, crafting, upcycling, and generally making a mess. Ishita has also received a masters in computer science and a bachelor’s in economics.